Hungary spanks America in Dragon Age: Origins contest
The dust from the 24-hour Dragon Age: Origins Warden’s Quest tournament has begun to settle, and the sleep-deprived, blood-soaked winner has been declared: The team representing the nation of Hungary. The Hungarians trailed in the rankings until the fourth round of the contest, when they rallied to pass the BioWare Community team (who finished in second place). We guess you could say they were just Hungarier for victory then everyone else.
America, however, must have only been slightly peckish, ending up with a disappointing ninth place (or next-to-last place) finish, and getting eliminated in the third round of the competition. This might be a small blow to our egos, but hey — at least we’re still better at dragon slaying than the Czech Republic and Slovakia. Booyah!
[Via Kotaku]
Hungary spanks America in Dragon Age: Origins contest originally appeared on Joystiq on Sat, 31 Oct 2009 20:00:00 EST. Please see our terms for use of feeds.
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Hungary spanks America in Dragon Age: Origins contest
The dust from the 24-hour Dragon Age: Origins Warden’s Quest tournament has begun to settle, and the sleep-deprived, blood-soaked winner has been declared: The team representing the nation of Hungary. The Hungarians trailed in the rankings until the fourth round of the contest, when they rallied to pass the BioWare Community team (who finished in second place). We guess you could say they were just Hungarier for victory then everyone else.
America, however, must have only been slightly peckish, ending up with a disappointing ninth place (or next-to-last place) finish, and getting eliminated in the third round of the competition. This might be a small blow to our egos, but hey — at least we’re still better at dragon slaying than the Czech Republic and Slovakia. Booyah!
[Via Kotaku]
Hungary spanks America in Dragon Age: Origins contest originally appeared on Joystiq on Sat, 31 Oct 2009 20:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Hungary spanks America in Dragon Age: Origins contest
The dust from the 24-hour Dragon Age: Origins Warden’s Quest tournament has begun to settle, and the sleep-deprived, blood-soaked winner has been declared: The team representing the nation of Hungary. The Hungarians trailed in the rankings until the fourth round of the contest, when they rallied to pass the BioWare Community team (who finished in second place). We guess you could say they were just Hungarier for victory then everyone else.
America, however, must have only been slightly peckish, ending up with a disappointing ninth place (or next-to-last place) finish, and getting eliminated in the third round of the competition. This might be a small blow to our egos, but hey — at least we’re still better at dragon slaying than the Czech Republic and Slovakia. Booyah!
[Via Kotaku]
Hungary spanks America in Dragon Age: Origins contest originally appeared on Joystiq on Sat, 31 Oct 2009 20:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Namco announces 2.5 million shipped copies of Tekken 6
Namco Bandai sent out a press release today boasting that it has shipped over 2.5 million copies of Tekken 6 worldwide. Now, we don’t want to tell Namco how to do its job, but these shipment numbers tend to be more impressive when you give the game a week or so in stores, so we can more readily infer a connection between shipped copies and sold copies.
The portion of those 2.5 million earmarked for Europe, for example, just got there today, and it’s only been in stores for around two days in North America. All we know based on this is that Namco expects to sell a ton of copies, not that it is selling a ton. Although we’re sure it will.
Maybe that’s the idea — to build excitement about Tekken 6 by showing how confident the publisher is. To print up 2.5 million of the things (some of which come in totally huge boxes), Namco must really believe it’s on to something!
Namco announces 2.5 million shipped copies of Tekken 6 originally appeared on Joystiq on Sat, 31 Oct 2009 00:00:00 EST. Please see our terms for use of feeds.
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JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!

Halloween looms right around the corner! In preparation for a spook-tacular weekend full of fun and frights, we present you with an all-horror edition of Joystiq Box Office. Although in all honesty, nothing tops Trick ‘r Treat from a couple of weeks ago. You owe it to Halloween to check that out. Of course, being the geeks that we are, we’d also like to remind you that Battlestar Galactica: The Plan is now out on Blu-ray, DVD, PSN, and the Xbox Marketplace. It’s not their best work, but hey … it’s more Battlestar Galactica!
Recommendation of the Week:
Monsturd (Netflix Watch Instantly)Yes, this is seriously a movie. A fugitive on the run accidentally falls into a sewage tunnel, which is also where a chemical company has been dumping their toxic waste. As a result, he becomes Monsturd: half-man, half-poop. I kid you not. There have been poop monsters in movies before, like the transformed Chet in Weird Science and the Golgathan from Kevin Smith’s Dogma, but nothing compares to Monsturd. It’s actually not a bad send-up of the classic 50s frightfilms, and the tagline for the movie is “Don’t get caught with your pants down!” How can you go wrong?
A lot of you have been asking about the pricing on certain Xbox releases. For instance Red Cliff is 800
($10) to rent in standard definition, as opposed to the normal rental price of 320
($4) for SD. The reason for this is that it has not yet been released in theaters, and is exclusive to the Xbox 360, Amazon, and certain VOD outlets. The film actually opens on November 18, so the added price is for the benefit of seeing it early.
As usual, we’ll see you at the popcorn sta — well, actually, we won’t see you at all. But you catch our drift. Plus, be sure to tell us what you’ll be watching, or what you’ve seen recently that bowled you over.
Continue reading JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!
JBO: Joystiq Box Office, October 26 - October 30, Horror Edition! originally appeared on Joystiq on Fri, 30 Oct 2009 21:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Namco announces 2.5 million shipped copies of Tekken 6
Namco Bandai sent out a press release today boasting that it has shipped over 2.5 million copies of Tekken 6 worldwide. Now, we don’t want to tell Namco how to do its job, but these shipment numbers tend to be more impressive when you give the game a week or so in stores, so we can more readily infer a connection between shipped copies and sold copies.
The portion of those 2.5 million earmarked for Europe, for example, just got there today, and it’s only been in stores for around two days in North America. All we know based on this is that Namco expects to sell a ton of copies, not that it is selling a ton. Although we’re sure it will.
Maybe that’s the idea — to build excitement about Tekken 6 by showing how confident the publisher is. To print up 2.5 million of the things (some of which come in totally huge boxes), Namco must really believe it’s on to something!
Namco announces 2.5 million shipped copies of Tekken 6 originally appeared on Joystiq on Sat, 31 Oct 2009 00:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!

Halloween looms right around the corner! In preparation for a spook-tacular weekend full of fun and frights, we present you with an all-horror edition of Joystiq Box Office. Although in all honesty, nothing tops Trick ‘r Treat from a couple of weeks ago. You owe it to Halloween to check that out. Of course, being the geeks that we are, we’d also like to remind you that Battlestar Galactica: The Plan is now out on Blu-ray, DVD, PSN, and the Xbox Marketplace. It’s not their best work, but hey … it’s more Battlestar Galactica!
Recommendation of the Week:
Monsturd (Netflix Watch Instantly)Yes, this is seriously a movie. A fugitive on the run accidentally falls into a sewage tunnel, which is also where a chemical company has been dumping their toxic waste. As a result, he becomes Monsturd: half-man, half-poop. I kid you not. There have been poop monsters in movies before, like the transformed Chet in Weird Science and the Golgathan from Kevin Smith’s Dogma, but nothing compares to Monsturd. It’s actually not a bad send-up of the classic 50s frightfilms, and the tagline for the movie is “Don’t get caught with your pants down!” How can you go wrong?
A lot of you have been asking about the pricing on certain Xbox releases. For instance Red Cliff is 800
($10) to rent in standard definition, as opposed to the normal rental price of 320
($4) for SD. The reason for this is that it has not yet been released in theaters, and is exclusive to the Xbox 360, Amazon, and certain VOD outlets. The film actually opens on November 18, so the added price is for the benefit of seeing it early.
As usual, we’ll see you at the popcorn sta — well, actually, we won’t see you at all. But you catch our drift. Plus, be sure to tell us what you’ll be watching, or what you’ve seen recently that bowled you over.
Continue reading JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!
JBO: Joystiq Box Office, October 26 - October 30, Horror Edition! originally appeared on Joystiq on Fri, 30 Oct 2009 21:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Namco announces 2.5 million shipped copies of Tekken 6
Namco Bandai sent out a press release today boasting that it has shipped over 2.5 million copies of Tekken 6 worldwide. Now, we don’t want to tell Namco how to do its job, but these shipment numbers tend to be more impressive when you give the game a week or so in stores, so we can more readily infer a connection between shipped copies and sold copies.
The portion of those 2.5 million earmarked for Europe, for example, just got there today, and it’s only been in stores for around two days in North America. All we know based on this is that Namco expects to sell a ton of copies, not that it is selling a ton. Although we’re sure it will.
Maybe that’s the idea — to build excitement about Tekken 6 by showing how confident the publisher is. To print up 2.5 million of the things (some of which come in totally huge boxes), Namco must really believe it’s on to something!
Namco announces 2.5 million shipped copies of Tekken 6 originally appeared on Joystiq on Sat, 31 Oct 2009 00:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!

Halloween looms right around the corner! In preparation for a spook-tacular weekend full of fun and frights, we present you with an all-horror edition of Joystiq Box Office. Although in all honesty, nothing tops Trick ‘r Treat from a couple of weeks ago. You owe it to Halloween to check that out. Of course, being the geeks that we are, we’d also like to remind you that Battlestar Galactica: The Plan is now out on Blu-ray, DVD, PSN, and the Xbox Marketplace. It’s not their best work, but hey … it’s more Battlestar Galactica!
Recommendation of the Week:
Monsturd (Netflix Watch Instantly)Yes, this is seriously a movie. A fugitive on the run accidentally falls into a sewage tunnel, which is also where a chemical company has been dumping their toxic waste. As a result, he becomes Monsturd: half-man, half-poop. I kid you not. There have been poop monsters in movies before, like the transformed Chet in Weird Science and the Golgathan from Kevin Smith’s Dogma, but nothing compares to Monsturd. It’s actually not a bad send-up of the classic 50s frightfilms, and the tagline for the movie is “Don’t get caught with your pants down!” How can you go wrong?
A lot of you have been asking about the pricing on certain Xbox releases. For instance Red Cliff is 800
($10) to rent in standard definition, as opposed to the normal rental price of 320
($4) for SD. The reason for this is that it has not yet been released in theaters, and is exclusive to the Xbox 360, Amazon, and certain VOD outlets. The film actually opens on November 18, so the added price is for the benefit of seeing it early.
As usual, we’ll see you at the popcorn sta — well, actually, we won’t see you at all. But you catch our drift. Plus, be sure to tell us what you’ll be watching, or what you’ve seen recently that bowled you over.
Continue reading JBO: Joystiq Box Office, October 26 - October 30, Horror Edition!
JBO: Joystiq Box Office, October 26 - October 30, Horror Edition! originally appeared on Joystiq on Fri, 30 Oct 2009 21:00:00 EST. Please see our terms for use of feeds.
Permalink | Email this | Comments
Best Ever Scary Games
Whether they’re cheap scares or more thoughtful frights, we look back on some of the greatest examples of spooky games.
By 1UP Staff
What is Best Ever? “Best Ever” is the 1UP team’s attempt to establish, well, the “best ever” videogames (or gaming moments) in history through a series of semi-regular features. We’re not ranking them, but we will try to tell you why they’re important, sometimes including more personal reflections from the 1UP staff. Agree? Disagree? Feel free to leave a comment below.
For our first edition, we’re focusing on the Best Ever Scary Games. And we do mean genuinely scary, whether it gave us the startling of a lifetime or made us feel a little uneasy inside.
Infogrames | PC | 1992
You console kids always make Resident Evil your “oh crap, a monster jumped through the window game”, but this polygonal PC wonder did it earlier. While actual scare moments like when the possessed dog jumps through a window are a bit far and few between, the game models the sort of dread you get when reading an HP Lovecraft story. As you read more books, learn about why the house is so darn evil, and continue to dodge dogs, zombies, and even tentacled monstrosities, the game just builds and builds and builds dread until the point when some bizarre beastie shows up, you’re just as freaked out by its otherworldness as any fool in an HP Lovecraft book would.- Ray Barnholt
Acclaim | PlayStation | 1995
Released on the PlayStation and Saturn back in ‘95, the underrated Alien Trilogy was often viewed as a standard Doom clone with the Aliens license, which was absolutely selling it short. Loosely based on the first three Alien movies, developer Probe perfectly captured the mood and intensity of the films. And for fans of these movies, the game was frightfully authentic — from the accurate sound effects to perfect recreation of the LV426 colony setting. It was clear the developers understood what made the Aliens films so chilling: the pacing was just right to always keep you on your toes (and hearing an alien crawling near you and then seeing your motion sensor start to light up was completely unnerving). Alien Trilogy also featured one of the best soundtracks of its time — completely moody and atmospheric, it made use of such samples as a heart beating or various alien sounds to keep you spooked throughout.
Unfortunately, the game did suffer a tad from the technology at the time — the facehuggers appeared as giant pixelated blobs when they attached themselves to your screen. And yes, a lot of the gameplay was modeled after Doom, which was the hotness at the time (’sup, exploding barrels?). But what Alien Trilogy got right — capturing the spine-chilling mood of the films — more than made up for any of that.
- Sam Kennedy
2K | Xbox 360 / PS3 / PC | 2007
Is there a sound more frightening than grinding, bending steel when you’re on a plane 30,000 feet in air? It’s not an unearthly fear, it’s something that you can imagine happening every time you step onto a plane. And that’s where BioShock starts: you’re stranded in the middle of the ocean, and your only salvation is in a claustrphobic elevator that extends down to the ocean’s surface. In those opening, helpless moments, you’re assaulted by freakish, blade-weilding monsters. And, even though you’re safe, their impish voices don’t make your first step into the underwater city of Rapture a pleasant one.
But BioShock isn’t frightening just because it looks good, or because the only denizens you meet are deformed creatures who want to harvest the life-giving “Adam” from your dead body. BioShock works because the narrative is so good. As much as you might want to leave Rapture, you also want to find out what the hell’s going on. Like most horror games, as you get farther and farther, you grow increasingly more powerful, diffusing much of the fear and tension. But those dark, early moments haunted me throughout my entire journey, no matter how much I wanted to turn back.
- Justin Haywald











