Sony: iPad consumers will graduate to the PSP
We’ve already heard from Nintendo’s Satoru Iwata on Apple’s most recent handheld (spoilers: he doesn’t care about it), but the Wall Street Journal recently asked Sony’s John Koller how his company’s reacting to the device. Rather than outright dismissing it like the Nintendo prez, though, he said he’s looking to the iPad for boosted PSP sales. Seriously.
“Apple’s entrance into the portable gaming space has been a net positive for Sony … when people want a deeper, richer console, they start playing on a PSP.” In fairness, it’s part of Koller’s job to rep Sony in these situations, but it’s not exactly impossible to argue with his logic in this case — as the WSJ points out, sales of the PSP have “nearly tripled” since June 2007 (when the iPhone first launched). This would normally be the point where we point out other mitigating factors in year-over-year sales increases (say, games like God of War: Chains of Olympus and GTA: Chinatown Wars coming out, or a new console iteration being released), but we’ll leave the comments section below to handle that.
Sony: iPad consumers will graduate to the PSP originally appeared on Joystiq on Sat, 30 Jan 2010 19:30:00 EST. Please see our terms for use of feeds.
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Sony: iPad consumers will graduate to the PSP
We’ve already heard from Nintendo’s Satoru Iwata on Apple’s most recent handheld (spoilers: he doesn’t care about it), but the Wall Street Journal recently asked Sony’s John Koller how his company’s reacting to the device. Rather than outright dismissing it like the Nintendo prez, though, he said he’s looking to the iPad for boosted PSP sales. Seriously.
“Apple’s entrance into the portable gaming space has been a net positive for Sony … when people want a deeper, richer console, they start playing on a PSP.” In fairness, it’s part of Koller’s job to rep Sony in these situations, but it’s not exactly impossible to argue with his logic in this case — as the WSJ points out, sales of the PSP have “nearly tripled” since June 2007 (when the iPhone first launched). This would normally be the point where we point out other mitigating factors in year-over-year sales increases (say, games like God of War: Chains of Olympus and GTA: Chinatown Wars coming out, or a new console iteration being released), but we’ll leave the comments section below to handle that.
Sony: iPad consumers will graduate to the PSP originally appeared on Joystiq on Sat, 30 Jan 2010 19:30:00 EST. Please see our terms for use of feeds.
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Sony: iPad consumers will graduate to the PSP
We’ve already heard from Nintendo’s Satoru Iwata on Apple’s most recent handheld (spoilers: he doesn’t care about it), but the Wall Street Journal recently asked Sony’s John Koller how his company’s reacting to the device. Rather than outright dismissing it like the Nintendo prez, though, he said he’s looking to the iPad for boosted PSP sales. Seriously.
“Apple’s entrance into the portable gaming space has been a net positive for Sony … when people want a deeper, richer console, they start playing on a PSP.” In fairness, it’s part of Koller’s job to rep Sony in these situations, but it’s not exactly impossible to argue with his logic in this case — as the WSJ points out, sales of the PSP have “nearly tripled” since June 2007 (when the iPhone first launched). This would normally be the point where we point out other mitigating factors in year-over-year sales increases (say, games like God of War: Chains of Olympus and GTA: Chinatown Wars coming out, or a new console iteration being released), but we’ll leave the comments section below to handle that.
Sony: iPad consumers will graduate to the PSP originally appeared on Joystiq on Sat, 30 Jan 2010 19:30:00 EST. Please see our terms for use of feeds.
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Sony: iPad consumers will graduate to the PSP
We’ve already heard from Nintendo’s Satoru Iwata on Apple’s most recent handheld (spoilers: he doesn’t care about it), but the Wall Street Journal recently asked Sony’s John Koller how his company’s reacting to the device. Rather than outright dismissing it like the Nintendo prez, though, he said he’s looking to the iPad for boosted PSP sales. Seriously.
“Apple’s entrance into the portable gaming space has been a net positive for Sony … when people want a deeper, richer console, they start playing on a PSP.” In fairness, it’s part of Koller’s job to rep Sony in these situations, but it’s not exactly impossible to argue with his logic in this case — as the WSJ points out, sales of the PSP have “nearly tripled” since June 2007 (when the iPhone first launched). This would normally be the point where we point out other mitigating factors in year-over-year sales increases (say, games like God of War: Chains of Olympus and GTA: Chinatown Wars coming out, or a new console iteration being released), but we’ll leave the comments section below to handle that.
Sony: iPad consumers will graduate to the PSP originally appeared on Joystiq on Sat, 30 Jan 2010 19:30:00 EST. Please see our terms for use of feeds.
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Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010
After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives — notably the still unnamed and, with a “Spring 2010 release,” curiously under-promoted PlayStation Motion Controller, 3D games, and the PlayStation Network. In a recent GamePro interview, Sony marketing head John Koller said the company will be focusing on these “three big pillars” going forward, and detailed its plans to expand on each. “I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games … they’re areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching,” he said of the company’s motion controller plans.
Without getting too specific, the PlayStation Network will apparently be seeing the addition of “a number of very critically demanded features” in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of “placing you as a consumer into the game physically” — an idea he called “the Holy Grail of gaming.” We get the feeling 2010 is going to be kind of a weird year, folks.
Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010 originally appeared on Joystiq on Wed, 16 Dec 2009 12:45:00 EST. Please see our terms for use of feeds.
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Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010
After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives — notably the still unnamed and, with a “Spring 2010 release,” curiously under-promoted PlayStation Motion Controller, 3D games, and the PlayStation Network. In a recent GamePro interview, Sony marketing head John Koller said the company will be focusing on these “three big pillars” going forward, and detailed its plans to expand on each. “I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games … they’re areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching,” he said of the company’s motion controller plans.
Without getting too specific, the PlayStation Network will apparently be seeing the addition of “a number of very critically demanded features” in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of “placing you as a consumer into the game physically” — an idea he called “the Holy Grail of gaming.” We get the feeling 2010 is going to be kind of a weird year, folks.
Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010 originally appeared on Joystiq on Wed, 16 Dec 2009 12:45:00 EST. Please see our terms for use of feeds.
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Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010
After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives — notably the still unnamed and, with a “Spring 2010 release,” curiously under-promoted PlayStation Motion Controller, 3D games, and the PlayStation Network. In a recent GamePro interview, Sony marketing head John Koller said the company will be focusing on these “three big pillars” going forward, and detailed its plans to expand on each. “I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games … they’re areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching,” he said of the company’s motion controller plans.
Without getting too specific, the PlayStation Network will apparently be seeing the addition of “a number of very critically demanded features” in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of “placing you as a consumer into the game physically” — an idea he called “the Holy Grail of gaming.” We get the feeling 2010 is going to be kind of a weird year, folks.
Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010 originally appeared on Joystiq on Wed, 16 Dec 2009 12:45:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010
After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives — notably the still unnamed and, with a “Spring 2010 release,” curiously under-promoted PlayStation Motion Controller, 3D games, and the PlayStation Network. In a recent GamePro interview, Sony marketing head John Koller said the company will be focusing on these “three big pillars” going forward, and detailed its plans to expand on each. “I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games … they’re areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching,” he said of the company’s motion controller plans.
Without getting too specific, the PlayStation Network will apparently be seeing the addition of “a number of very critically demanded features” in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of “placing you as a consumer into the game physically” — an idea he called “the Holy Grail of gaming.” We get the feeling 2010 is going to be kind of a weird year, folks.
Sony’s Koller calls ‘motion control, 3D gaming, PSN’ focal points of 2010 originally appeared on Joystiq on Wed, 16 Dec 2009 12:45:00 EST. Please see our terms for use of feeds.
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SCEA’s Koller calls PS3 slim rumors frustrating
“I’d love to live in a world with fewer leaks and more meat,” said SCEA’s head of hardware marketing, John Koller, to Ars Technica on the circulating murmurs of a PS3 slim model. Koller admits Sony has had “a certain amount of frustration” with rumors that a slim-lined PS3 will hit retailers in the fall and he thinks it’s more important to focus on the certainty of the present than the possibilities of the future.
Koller calls it a matter of what “may or may not happen,” which is interesting, since he’s not flat out denying it nor is he outright laying down the “does not comment on rumor/speculations” angle. Could it be that the slim model is real, though now with the beans spilled, Sony will postpone its release plans? Surmountable evidence suggests that it is, and even Koller’s wording in the interview (read: use of “leak,” not “rumor”) fuels this thought.
SCEA’s Koller calls PS3 slim rumors frustrating originally appeared on Joystiq on Tue, 09 Jun 2009 20:35:00 EST. Please see our terms for use of feeds.
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SCEA’s Koller calls PS3 slim rumors frustrating
“I’d love to live in a world with fewer leaks and more meat,” said SCEA’s head of hardware marketing, John Koller, to Ars Technica on the circulating murmurs of a PS3 slim model. Koller admits Sony has had “a certain amount of frustration” with rumors that a slim-lined PS3 will hit retailers in the fall and he thinks it’s more important to focus on the certainty of the present than the possibilities of the future.
Koller calls it a matter of what “may or may not happen,” which is interesting, since he’s not flat out denying it nor is he outright laying down the “does not comment on rumor/speculations” angle. Could it be that the slim model is real, though now with the beans spilled, Sony will postpone its release plans? Surmountable evidence suggests that it is, and even Koller’s wording in the interview (read: use of “leak,” not “rumor”) fuels this thought.
SCEA’s Koller calls PS3 slim rumors frustrating originally appeared on Joystiq on Tue, 09 Jun 2009 20:35:00 EST. Please see our terms for use of feeds.
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