Media Molecule becomes a wholly-owned Sony first-party studio

March 2, 2010 by admin · Comment
Filed under: PSP News 
redopsmmhear Media Molecule becomes a wholly-owned Sony first-party studio

A lot of developers have earned publishing deals with Sony this generation, but only a small handful have managed to deliver a real “blockbuster.” (Sorry, Lair and Heavenly Sword.) Three million copies, two million levels, and one Game of the Year edition later, Sony Computer Entertainment has decided to purchase LittleBigPlanet developer Media Molecule. The Guildford-based studio will join the ranks of other SCEE teams, such as London Studio, Guerrilla Games and Evolution Studios.

While Media Molecule is no longer an independent studio, Michael Denny, Senior VP of Sony Worldwide Studios promised to continue supporting the team: “Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.”

The acquisition likely guarantees that Media Molecule will continue to work on the LittleBigPlanet “platform” for years to come — although we hope SCEE allows the team to explore creating new franchises as well. Of course, considering the ambitious plans the team has for LBP, it seems Media Molecule will have their hands full for quite a long time.

JoystiqMedia Molecule becomes a wholly-owned Sony first-party studio originally appeared on Joystiq on Tue, 02 Mar 2010 12:10:00 EST. Please see our terms for use of feeds.

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Media Molecule becomes a wholly-owned Sony first-party studio

March 2, 2010 by admin · Comment
Filed under: PSP News 
redopsmmhear Media Molecule becomes a wholly-owned Sony first-party studio

A lot of developers have earned publishing deals with Sony this generation, but only a small handful have managed to deliver a real “blockbuster.” (Sorry, Lair and Heavenly Sword.) Three million copies, two million levels, and one Game of the Year edition later, Sony Computer Entertainment has decided to purchase LittleBigPlanet developer Media Molecule. The Guildford-based studio will join the ranks of other SCEE teams, such as London Studio, Guerrilla Games and Evolution Studios.

While Media Molecule is no longer an independent studio, Michael Denny, Senior VP of Sony Worldwide Studios promised to continue supporting the team: “Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.”

The acquisition likely guarantees that Media Molecule will continue to work on the LittleBigPlanet “platform” for years to come — although we hope SCEE allows the team to explore creating new franchises as well. Of course, considering the ambitious plans the team has for LBP, it seems Media Molecule will have their hands full for quite a long time.

JoystiqMedia Molecule becomes a wholly-owned Sony first-party studio originally appeared on Joystiq on Tue, 02 Mar 2010 12:10:00 EST. Please see our terms for use of feeds.

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Media Molecule becomes a wholly-owned Sony first-party studio

March 2, 2010 by admin · Comment
Filed under: PSP News 
redopsmmhear Media Molecule becomes a wholly-owned Sony first-party studio

A lot of developers have earned publishing deals with Sony this generation, but only a small handful have managed to deliver a real “blockbuster.” (Sorry, Lair and Heavenly Sword.) Three million copies, two million levels, and one Game of the Year edition later, Sony Computer Entertainment has decided to purchase LittleBigPlanet developer Media Molecule. The Guildford-based studio will join the ranks of other SCEE teams, such as London Studio, Guerrilla Games and Evolution Studios.

While Media Molecule is no longer an independent studio, Michael Denny, Senior VP of Sony Worldwide Studios promised to continue supporting the team: “Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.”

The acquisition likely guarantees that Media Molecule will continue to work on the LittleBigPlanet “platform” for years to come — although we hope SCEE allows the team to explore creating new franchises as well. Of course, considering the ambitious plans the team has for LBP, it seems Media Molecule will have their hands full for quite a long time.

JoystiqMedia Molecule becomes a wholly-owned Sony first-party studio originally appeared on Joystiq on Tue, 02 Mar 2010 12:10:00 EST. Please see our terms for use of feeds.

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Media Molecule becomes a wholly-owned Sony first-party studio

March 2, 2010 by admin · Comment
Filed under: PSP News 
redopsmmhear Media Molecule becomes a wholly-owned Sony first-party studio

A lot of developers have earned publishing deals with Sony this generation, but only a small handful have managed to deliver a real “blockbuster.” (Sorry, Lair and Heavenly Sword.) Three million copies, two million levels, and one Game of the Year edition later, Sony Computer Entertainment has decided to purchase LittleBigPlanet developer Media Molecule. The Guildford-based studio will join the ranks of other SCEE teams, such as London Studio, Guerrilla Games and Evolution Studios.

While Media Molecule is no longer an independent studio, Michael Denny, Senior VP of Sony Worldwide Studios promised to continue supporting the team: “Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions.”

The acquisition likely guarantees that Media Molecule will continue to work on the LittleBigPlanet “platform” for years to come — although we hope SCEE allows the team to explore creating new franchises as well. Of course, considering the ambitious plans the team has for LBP, it seems Media Molecule will have their hands full for quite a long time.

JoystiqMedia Molecule becomes a wholly-owned Sony first-party studio originally appeared on Joystiq on Tue, 02 Mar 2010 12:10:00 EST. Please see our terms for use of feeds.

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LittleBigPlanet reaches two million user created levels

March 1, 2010 by admin · Comment
Filed under: PSP News 
gamlittlebigplanet3d580 LittleBigPlanet reaches two million user created levels

You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn’t mean that junior designers aren’t still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game’s community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn’t slowing down. In fact, it would appear to be speeding up.

It’s inspired us to dust off our LittleBigPlanet disc and … oh, wait.

JoystiqLittleBigPlanet reaches two million user created levels originally appeared on Joystiq on Mon, 01 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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LittleBigPlanet reaches two million user created levels

March 1, 2010 by admin · Comment
Filed under: PSP News 
gamlittlebigplanet3d580 LittleBigPlanet reaches two million user created levels

You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn’t mean that junior designers aren’t still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game’s community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn’t slowing down. In fact, it would appear to be speeding up.

It’s inspired us to dust off our LittleBigPlanet disc and … oh, wait.

JoystiqLittleBigPlanet reaches two million user created levels originally appeared on Joystiq on Mon, 01 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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LittleBigPlanet reaches two million user created levels

March 1, 2010 by admin · Comment
Filed under: PSP News 
gamlittlebigplanet3d580 LittleBigPlanet reaches two million user created levels

You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn’t mean that junior designers aren’t still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game’s community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn’t slowing down. In fact, it would appear to be speeding up.

It’s inspired us to dust off our LittleBigPlanet disc and … oh, wait.

JoystiqLittleBigPlanet reaches two million user created levels originally appeared on Joystiq on Mon, 01 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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LittleBigPlanet reaches two million user created levels

March 1, 2010 by admin · Comment
Filed under: PSP News 
gamlittlebigplanet3d580 LittleBigPlanet reaches two million user created levels

You may not be checking LittleBigPlanet for new levels as obsessively as you once were, but that doesn’t mean that junior designers aren’t still out there trying to perfect Super Mario Bros. 1-1 or trying to recreate the myth of Sisyphus. The game’s community has just reached another big milestone: Two million available levels. It took them nine months to get the first million in late July of 2009, meaning that development isn’t slowing down. In fact, it would appear to be speeding up.

It’s inspired us to dust off our LittleBigPlanet disc and … oh, wait.

JoystiqLittleBigPlanet reaches two million user created levels originally appeared on Joystiq on Mon, 01 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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Age determines PSP Go buyers’ free game option: LBP or Assassin’s Creed

February 26, 2010 by admin · Comment
Filed under: PSP News 
acbloodlbp Age determines PSP Go buyers free game option: LBP or Assassins Creed

The “choice” between a free digital copy of LittleBigPlanet or Assassin’s Creed: Bloodlines that new PSP Go owners will receive as part of an ongoing promotion is based on their ages. That’s the key detail Joystiq confirmed after following up with Sony, which said, “The game sent to consumers is determined by age, once the user creates/logs into their PlayStation Network account.” (Check out Sony’s full statement after the break.)

This means that if your PSN account indicates you as age 17 or older, you’ll receive Assassin’s Creed: Bloodlines — whether you like it or not. Similarly, minors will be automatically booked for a trip to LittleBigPlanet. We’d say that consumers should cry foul for being robbed of a true choice, but new owners of the UMD-less PSP should probably get used to that feeling anyway.

[Thanks to Talton W and everyone else!]

Continue reading Age determines PSP Go buyers’ free game option: LBP or Assassin’s Creed

JoystiqAge determines PSP Go buyers’ free game option: LBP or Assassin’s Creed originally appeared on Joystiq on Fri, 26 Feb 2010 10:01:00 EST. Please see our terms for use of feeds.

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Age determines PSP Go buyers’ free game option: LBP or Assassin’s Creed

February 26, 2010 by admin · Comment
Filed under: PSP News 
acbloodlbp Age determines PSP Go buyers free game option: LBP or Assassins Creed

The “choice” between a free digital copy of LittleBigPlanet or Assassin’s Creed: Bloodlines that new PSP Go owners will receive as part of an ongoing promotion is based on their ages. That’s the key detail Joystiq confirmed after following up with Sony, which said, “The game sent to consumers is determined by age, once the user creates/logs into their PlayStation Network account.” (Check out Sony’s full statement after the break.)

This means that if your PSN account indicates you as age 17 or older, you’ll receive Assassin’s Creed: Bloodlines — whether you like it or not. Similarly, minors will be automatically booked for a trip to LittleBigPlanet. We’d say that consumers should cry foul for being robbed of a true choice, but new owners of the UMD-less PSP should probably get used to that feeling anyway.

[Thanks to Talton W and everyone else!]

Continue reading Age determines PSP Go buyers’ free game option: LBP or Assassin’s Creed

JoystiqAge determines PSP Go buyers’ free game option: LBP or Assassin’s Creed originally appeared on Joystiq on Fri, 26 Feb 2010 10:01:00 EST. Please see our terms for use of feeds.

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