Puzzle Quest creators talk about upcoming Galactrix
Filed under: Metareview
Who would’ve thought blending RPG elements into a puzzle game would become so successful? Puzzle Quest’s incredible fan following has earned its spiritual successor, Galactrix, a great deal of attention. In an interview with IGN, Lead Designer Steve Fawkner reveals that the team is trying their best to make this game feel unique: “the last thing we want to hear from gamers is “oh that’s just a Puzzle Quest clone” (which we admit to doing).
When questioned on its gameplay mechanics, Fawkner stated the game was not based on Bejeweled, but another popular puzzle game: “I would say that it would better be described as Collapse in space.” A crucial difference between the two titles is that Galactrix features real-time puzzle battling.
As revealed in the interview, there are plans to introduce downloadable content and 6 player multiplayer. It will be interesting to see how this game develops over time.
Puzzle Quest creators talk about upcoming Galactrix originally appeared on Joystiq [PlayStation] on Sun, 06 May 2007 10:00:00 EST. Please see our terms for use of feeds.
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Metareview: Puzzle Quest
Filed under: Metareview
If you weren’t able to quite tell from the demo whether you liked Puzzle Quest or not, maybe the reviews of others will help you. Other than these reviews, we’ll have a review of Puzzle Quest up soon. But enough of that for now, what did the critics say?
- Gamespot (8.5/10) “The parts may seem commonplace, but Puzzle Quest’s blend of RPG and puzzle-game convention makes for something refreshingly unique and dangerously addictive.”
- Games Radar (7.0/10) “The PSP version loads a bit more slowly but looks better, and the DS version features lighting-fast loads but tosses in slightly sluggish, clunky touch-controls.”
- PlayStation Official Magazine UK (5.0/10) “It’s gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you’ll soon be yearning for the simple pleasures of Lumines.” (Mar 2007)
[Via Metacritic]
Metareview: Puzzle Quest originally appeared on Joystiq [PlayStation] on Mon, 26 Mar 2007 10:30:00 EST. Please see our terms for use of feeds.
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D3 Publisher bringing Puzzle Quest, Dead Head Fred, more to PS Store
Filed under: Store

Finally! D3 Publisher, we applaud your decision to bring your PSP catalog to the PLAYSTATION Store. You’re not bringing just one obscure game onto the Store — you’re making available a number of games, from big-budget releases to obscure cult classics. Best of all, you’re making them available for cheap! Here are the releases:
September 18, 2008
- Cube - $9.99
- Puzzle Quest: Challenge of the Warlords - $14.99
October 2, 2008
- WTF: Work Time Fun - $9.99
- PQ: Practical Intelligence Quotient - $9.99
October 16, 2008
- PQ2: Practical Intelligence Quotient 2 - $14.99
- Dead Head Fred - $14.99
To find out more about each of these titles, simply click on their names. You’ll find all our news, previews and reviews of these games.
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Puzzle Quest creators talk about upcoming Galactrix
Filed under: Metareview
Who would’ve thought blending RPG elements into a puzzle game would become so successful? Puzzle Quest’s incredible fan following has earned its spiritual successor, Galactrix, a great deal of attention. In an interview with IGN, Lead Designer Steve Fawkner reveals that the team is trying their best to make this game feel unique: “the last thing we want to hear from gamers is “oh that’s just a Puzzle Quest clone” (which we admit to doing).
When questioned on its gameplay mechanics, Fawkner stated the game was not based on Bejeweled, but another popular puzzle game: “I would say that it would better be described as Collapse in space.” A crucial difference between the two titles is that Galactrix features real-time puzzle battling.
As revealed in the interview, there are plans to introduce downloadable content and 6 player multiplayer. It will be interesting to see how this game develops over time.
Read | Permalink | Email this | Linking Blogs | Comments
Metareview: Puzzle Quest
Filed under: Metareview
If you weren’t able to quite tell from the demo whether you liked Puzzle Quest or not, maybe the reviews of others will help you. Other than these reviews, we’ll have a review of Puzzle Quest up soon. But enough of that for now, what did the critics say?
- Gamespot (8.5/10) “The parts may seem commonplace, but Puzzle Quest’s blend of RPG and puzzle-game convention makes for something refreshingly unique and dangerously addictive.”
- Games Radar (7.0/10) “The PSP version loads a bit more slowly but looks better, and the DS version features lighting-fast loads but tosses in slightly sluggish, clunky touch-controls.”
- PlayStation Official Magazine UK (5.0/10) “It’s gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you’ll soon be yearning for the simple pleasures of Lumines.” (Mar 2007)
[Via Metacritic]
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